ScriptObjectQuarantine.cpp   [plain text]


/*
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#include "config.h"
#include "ScriptObjectQuarantine.h"

#include "Database.h"
#include "Document.h"
#include "DOMWindow.h"
#include "Frame.h"
#include "Page.h"
#include "ScriptObject.h"
#include "ScriptValue.h"

#include "V8Binding.h"
#include "V8Proxy.h"

#include <v8.h>

namespace WebCore {

ScriptValue quarantineValue(ScriptState* scriptState, const ScriptValue& value)
{
    return value;
}

bool getQuarantinedScriptObject(Database* database, ScriptObject& quarantinedObject)
{
    ASSERT(database);

    // FIXME: Implement when Database V8 bindings are enabled
    ASSERT_NOT_REACHED();
    quarantinedObject = ScriptObject();
    return false;
}

bool getQuarantinedScriptObject(Frame* frame, Storage* storage, ScriptObject& quarantinedObject)
{
    ASSERT(frame);
    ASSERT(storage);

    // FIXME: Implement when DOM Storage V8 bindings are enabled
    ASSERT_NOT_REACHED();
    quarantinedObject = ScriptObject();
    return true;
}

bool getQuarantinedScriptObject(Node* node, ScriptObject& quarantinedObject)
{
    ASSERT(node);

    v8::HandleScope handleScope;
    v8::Local<v8::Context> context = V8Proxy::GetContext(node->document()->page()->mainFrame());
    v8::Context::Scope scope(context);

    v8::Handle<v8::Value> v8Node = V8Proxy::NodeToV8Object(node);
    quarantinedObject = ScriptObject(v8::Local<v8::Object>(v8::Object::Cast(*v8Node)));

    return true;
}

bool getQuarantinedScriptObject(DOMWindow* domWindow, ScriptObject& quarantinedObject)
{
    ASSERT(domWindow);

    v8::HandleScope handleScope;
    v8::Local<v8::Context> context = V8Proxy::GetContext(domWindow->frame());
    v8::Context::Scope scope(context);

    v8::Handle<v8::Value> v8DomWindow = V8Proxy::ToV8Object(V8ClassIndex::DOMWINDOW, domWindow);
    quarantinedObject = ScriptObject(v8::Local<v8::Object>(v8::Object::Cast(*v8DomWindow)));

    return true;
}


} // namespace WebCore