SVGPaintServerGradient.cpp [plain text]
#include "config.h"
#if ENABLE(SVG)
#include "SVGPaintServerGradient.h"
#include "SVGGradientElement.h"
#include "SVGRenderTreeAsText.h"
namespace WebCore {
TextStream& operator<<(TextStream& ts, SVGGradientSpreadMethod m)
{
switch (m) {
case SPREADMETHOD_PAD:
ts << "PAD"; break;
case SPREADMETHOD_REPEAT:
ts << "REPEAT"; break;
case SPREADMETHOD_REFLECT:
ts << "REFLECT"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, const Vector<SVGGradientStop>& l)
{
ts << "[";
for (Vector<SVGGradientStop>::const_iterator it = l.begin(); it != l.end(); ++it) {
ts << "(" << it->first << "," << it->second << ")";
if (it + 1 != l.end())
ts << ", ";
}
ts << "]";
return ts;
}
SVGPaintServerGradient::SVGPaintServerGradient(const SVGGradientElement* owner)
: m_spreadMethod(SPREADMETHOD_PAD)
, m_boundingBoxMode(true)
, m_ownerElement(owner)
#if PLATFORM(CG)
, m_stopsCache(0)
, m_shadingCache(0)
, m_savedContext(0)
, m_imageBuffer(0)
#endif
{
ASSERT(owner);
}
SVGPaintServerGradient::~SVGPaintServerGradient()
{
#if PLATFORM(CG)
CGShadingRelease(m_shadingCache);
#endif
}
const Vector<SVGGradientStop>& SVGPaintServerGradient::gradientStops() const
{
return m_stops;
}
void SVGPaintServerGradient::setGradientStops(const Vector<SVGGradientStop>& stops)
{
m_stops = stops;
}
SVGGradientSpreadMethod SVGPaintServerGradient::spreadMethod() const
{
return m_spreadMethod;
}
void SVGPaintServerGradient::setGradientSpreadMethod(const SVGGradientSpreadMethod& method)
{
m_spreadMethod = method;
}
bool SVGPaintServerGradient::boundingBoxMode() const
{
return m_boundingBoxMode;
}
void SVGPaintServerGradient::setBoundingBoxMode(bool mode)
{
m_boundingBoxMode = mode;
}
AffineTransform SVGPaintServerGradient::gradientTransform() const
{
return m_gradientTransform;
}
void SVGPaintServerGradient::setGradientTransform(const AffineTransform& transform)
{
m_gradientTransform = transform;
}
TextStream& SVGPaintServerGradient::externalRepresentation(TextStream& ts) const
{
m_ownerElement->buildGradient();
ts << "[stops=" << gradientStops() << "]";
if (spreadMethod() != SPREADMETHOD_PAD)
ts << "[method=" << spreadMethod() << "]";
if (!boundingBoxMode())
ts << " [bounding box mode=" << boundingBoxMode() << "]";
if (!gradientTransform().isIdentity())
ts << " [transform=" << gradientTransform() << "]";
return ts;
}
}
#endif