/** * This file is part of the DOM implementation for WebKit. * * Copyright (C) 2007 Rob Buis * (C) 2007 Nikolas Zimmermann * (C) 2007 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #if ENABLE(SVG) #include "SVGRenderSupport.h" #include "AffineTransform.h" #include "ImageBuffer.h" #include "RenderObject.h" #include "RenderSVGContainer.h" #include "RenderView.h" #include "SVGResourceClipper.h" #include "SVGResourceFilter.h" #include "SVGResourceMasker.h" #include "SVGStyledElement.h" #include "SVGURIReference.h" namespace WebCore { void prepareToRenderSVGContent(RenderObject* object, RenderObject::PaintInfo& paintInfo, const FloatRect& boundingBox, SVGResourceFilter*& filter, SVGResourceFilter* rootFilter) { SVGElement* svgElement = static_cast(object->element()); ASSERT(svgElement && svgElement->document() && svgElement->isStyled()); ASSERT(object); SVGStyledElement* styledElement = static_cast(svgElement); const RenderStyle* style = object->style(); ASSERT(style); const SVGRenderStyle* svgStyle = style->svgStyle(); ASSERT(svgStyle); // Setup transparency layers before setting up filters! float opacity = style->opacity(); if (opacity < 1.0f) { paintInfo.context->clip(enclosingIntRect(boundingBox)); paintInfo.context->beginTransparencyLayer(opacity); } #if ENABLE(SVG_FILTERS) AtomicString filterId(SVGURIReference::getTarget(svgStyle->filter())); #endif AtomicString clipperId(SVGURIReference::getTarget(svgStyle->clipPath())); AtomicString maskerId(SVGURIReference::getTarget(svgStyle->maskElement())); Document* document = object->document(); #if ENABLE(SVG_FILTERS) SVGResourceFilter* newFilter = getFilterById(document, filterId); if (newFilter == rootFilter) { // Catch Test123. // The filter is NOT meant to be applied twice in that case! filter = 0; filterId = String(); } else filter = newFilter; #endif SVGResourceClipper* clipper = getClipperById(document, clipperId); SVGResourceMasker* masker = getMaskerById(document, maskerId); #if ENABLE(SVG_FILTERS) if (filter) { filter->addClient(styledElement); filter->prepareFilter(paintInfo.context, boundingBox); } else if (!filterId.isEmpty()) svgElement->document()->accessSVGExtensions()->addPendingResource(filterId, styledElement); #endif if (clipper) { clipper->addClient(styledElement); clipper->applyClip(paintInfo.context, boundingBox); } else if (!clipperId.isEmpty()) svgElement->document()->accessSVGExtensions()->addPendingResource(clipperId, styledElement); if (masker) { masker->addClient(styledElement); masker->applyMask(paintInfo.context, boundingBox); } else if (!maskerId.isEmpty()) svgElement->document()->accessSVGExtensions()->addPendingResource(maskerId, styledElement); } void finishRenderSVGContent(RenderObject* object, RenderObject::PaintInfo& paintInfo, const FloatRect& boundingBox, SVGResourceFilter*& filter, GraphicsContext* savedContext) { ASSERT(object); const RenderStyle* style = object->style(); ASSERT(style); #if ENABLE(SVG_FILTERS) if (filter) { filter->applyFilter(paintInfo.context, boundingBox); paintInfo.context = savedContext; } #endif float opacity = style->opacity(); if (opacity < 1.0f) paintInfo.context->endTransparencyLayer(); } void renderSubtreeToImage(ImageBuffer* image, RenderObject* item) { ASSERT(item); ASSERT(image); ASSERT(image->context()); RenderObject::PaintInfo info(image->context(), IntRect(), PaintPhaseForeground, 0, 0, 0); RenderSVGContainer* svgContainer = 0; if (item && item->isSVGContainer()) svgContainer = static_cast(item); bool drawsContents = svgContainer ? svgContainer->drawsContents() : false; if (svgContainer && !drawsContents) svgContainer->setDrawsContents(true); item->paint(info, 0, 0); if (svgContainer && !drawsContents) svgContainer->setDrawsContents(false); } void clampImageBufferSizeToViewport(RenderObject* object, IntSize& size) { if (!object || !object->isRenderView()) return; RenderView* view = static_cast(object); if (!view->frameView()) return; int viewWidth = view->frameView()->visibleWidth(); int viewHeight = view->frameView()->visibleHeight(); if (size.width() > viewWidth) size.setWidth(viewWidth); if (size.height() > viewHeight) size.setHeight(viewHeight); } } // namespace WebCore #endif // ENABLE(SVG)