SVGStyledElement.h [plain text]
#ifndef SVGStyledElement_h
#define SVGStyledElement_h
#if ENABLE(SVG)
#include "AffineTransform.h"
#include "Path.h"
#include "SVGElement.h"
#include "SVGLength.h"
#include "SVGResource.h"
#include "SVGStylable.h"
namespace WebCore {
class CSSStyleDeclaration;
class RenderPath;
class SVGStyledElement : public SVGElement {
public:
SVGStyledElement(const QualifiedName&, Document*);
virtual ~SVGStyledElement();
virtual bool isStyled() const { return true; }
virtual bool supportsMarkers() const { return false; }
virtual bool rendererIsNeeded(RenderStyle*);
virtual Path toPathData() const { return Path(); }
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual SVGResource* canvasResource() { return 0; }
virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const;
virtual void parseMappedAttribute(MappedAttribute*);
virtual void notifyAttributeChange() const;
void notifyResourceParentIfExistant() const;
virtual void attributeChanged(Attribute*, bool preserveDecls = false);
protected:
friend class RenderPath;
void rebuildRenderer() const;
virtual bool hasRelativeValues() const { return false; }
static int cssPropertyIdForSVGAttributeName(const QualifiedName&);
private:
ANIMATED_PROPERTY_DECLARATIONS(SVGStyledElement, String, String, ClassName, className)
void updateElementInstance(SVGDocumentExtensions*) const;
};
}
#endif // ENABLE(SVG)
#endif // SVGStyledElement