/* Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #if SVG_SUPPORT #include "SVGFESpotLightElement.h" #include "SVGAnimatedNumber.h" namespace WebCore { SVGFESpotLightElement::SVGFESpotLightElement(const QualifiedName& tagName, Document *doc) : SVGFELightElement(tagName, doc) { } SVGFESpotLightElement::~SVGFESpotLightElement() { } KCLightSource *SVGFESpotLightElement::lightSource() const { KCanvasPoint3F pos(x()->baseVal(), y()->baseVal(), z()->baseVal()); //convert lookAt to a direction KCanvasPoint3F direction(pointsAtX()->baseVal() - pos.x(), pointsAtY()->baseVal() - pos.y(), pointsAtZ()->baseVal() - pos.z()); direction.normalize(); return new KCSpotLightSource(pos, direction, specularExponent()->baseVal(), limitingConeAngle()->baseVal()); } } #endif // SVG_SUPPORT