/* * Copyright (C) 2005 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef KCanvasPathQuartz_h #define KCanvasPathQuartz_h #include <kcanvas/KCanvasPath.h> typedef struct CGPath *CGMutablePathRef; typedef const struct CGPath *CGPathRef; namespace WebCore { class KCanvasPathQuartz : public KCanvasPath { public: KCanvasPathQuartz(); virtual ~KCanvasPathQuartz(); virtual bool isEmpty() const; virtual void moveTo(float x, float y); virtual void lineTo(float x, float y); virtual void curveTo(float x1, float y1, float x2, float y2, float x3, float y3); virtual void closeSubpath(); virtual FloatRect boundingBox(); virtual FloatRect strokeBoundingBox(const KRenderingStrokePainter&); virtual bool containsPoint(const FloatPoint&, KCWindRule); virtual bool strokeContainsPoint(const FloatPoint&); CGPathRef cgPath() const { return m_cgPath; } private: CGMutablePathRef m_cgPath; }; } #endif