#ifndef SVGPathSegArc_h
#define SVGPathSegArc_h
#if ENABLE(SVG)
#include "SVGPathSeg.h"
namespace WebCore {
class SVGPathSegArcAbs : public SVGPathSeg {
public:
SVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag);
virtual ~SVGPathSegArcAbs();
virtual unsigned short pathSegType() const { return PATHSEG_ARC_ABS; }
virtual String pathSegTypeAsLetter() const { return "A"; }
virtual String toString() const { return String::format("A %.6lg %.6lg %.6lg %d %d %.6lg %.6lg", m_r1, m_r2, m_angle, m_largeArcFlag, m_sweepFlag, m_x, m_y); }
void setX(float x);
float x() const;
void setY(float y);
float y() const;
void setR1(float r1);
float r1() const;
void setR2(float r2);
float r2() const;
void setAngle(float angle);
float angle() const;
void setLargeArcFlag(bool largeArcFlag);
bool largeArcFlag() const;
void setSweepFlag(bool sweepFlag);
bool sweepFlag() const;
private:
float m_x;
float m_y;
float m_r1;
float m_r2;
float m_angle;
bool m_largeArcFlag : 1;
bool m_sweepFlag : 1;
};
class SVGPathSegArcRel : public SVGPathSeg {
public:
SVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag);
virtual ~SVGPathSegArcRel();
virtual unsigned short pathSegType() const { return PATHSEG_ARC_REL; }
virtual String pathSegTypeAsLetter() const { return "a"; }
virtual String toString() const { return String::format("a %.6lg %.6lg %.6lg %d %d %.6lg %.6lg", m_r1, m_r2, m_angle, m_largeArcFlag, m_sweepFlag, m_x, m_y); }
void setX(float x);
float x() const;
void setY(float y);
float y() const;
void setR1(float r1);
float r1() const;
void setR2(float r2);
float r2() const;
void setAngle(float angle);
float angle() const;
void setLargeArcFlag(bool largeArcFlag);
bool largeArcFlag() const;
void setSweepFlag(bool sweepFlag);
bool sweepFlag() const;
private:
float m_x;
float m_y;
float m_r1;
float m_r2;
float m_angle;
bool m_largeArcFlag : 1;
bool m_sweepFlag : 1;
};
}
#endif // ENABLE(SVG)
#endif