SVGPaintServerGradientQt.cpp [plain text]
#include "config.h"
#if ENABLE(SVG)
#include "SVGPaintServerGradient.h"
#include "GraphicsContext.h"
#include "RenderObject.h"
#include "RenderStyle.h"
#include "SVGGradientElement.h"
#include <QPainter>
#include <QPainterPath>
#include <QColor>
#include <QGradient>
namespace WebCore {
void SVGPaintServerGradient::fillColorArray(QGradient& gradient, const Vector<SVGGradientStop>& stops,
float opacity) const
{
for (unsigned i = 0; i < stops.size(); ++i) {
float offset = stops[i].first;
Color color = stops[i].second;
QColor c(color.red(), color.green(), color.blue());
c.setAlpha(int(color.alpha() * opacity));
gradient.setColorAt(offset, c);
}
}
bool SVGPaintServerGradient::setup(GraphicsContext*& context, const RenderObject* object,
SVGPaintTargetType type, bool isPaintingText) const
{
m_ownerElement->buildGradient();
QPainter* painter(context ? context->platformContext() : 0);
Q_ASSERT(painter);
QPainterPath* path(context ? context->currentPath() : 0);
Q_ASSERT(path);
RenderStyle* renderStyle = object->style();
QGradient gradient = setupGradient(context, object);
painter->setPen(Qt::NoPen);
painter->setBrush(Qt::NoBrush);
if (spreadMethod() == SPREADMETHOD_REPEAT)
gradient.setSpread(QGradient::RepeatSpread);
else if (spreadMethod() == SPREADMETHOD_REFLECT)
gradient.setSpread(QGradient::ReflectSpread);
else
gradient.setSpread(QGradient::PadSpread);
double opacity = 1.0;
if ((type & ApplyToFillTargetType) && renderStyle->svgStyle()->hasFill()) {
fillColorArray(gradient, gradientStops(), opacity);
QBrush brush(gradient);
brush.setMatrix(gradientTransform());
painter->setBrush(brush);
context->setFillRule(renderStyle->svgStyle()->fillRule());
}
if ((type & ApplyToStrokeTargetType) && renderStyle->svgStyle()->hasStroke()) {
fillColorArray(gradient, gradientStops(), opacity);
QPen pen;
QBrush brush(gradient);
brush.setMatrix(gradientTransform());
setPenProperties(object, renderStyle, pen);
pen.setBrush(brush);
painter->setPen(pen);
}
return true;
}
}
#endif