/* * Copyright (C) 2006 Samuel Weinig * Copyright (C) 2006 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ module svg { interface [ Conditional=SVG ] SVGPathElement : SVGElement, SVGTests, SVGLangSpace, SVGExternalResourcesRequired, SVGStylable, SVGTransformable { readonly attribute SVGAnimatedNumber pathLength; float getTotalLength(); SVGPoint getPointAtLength(in [Optional=DefaultIsUndefined] float distance); unsigned long getPathSegAtLength(in [Optional=DefaultIsUndefined] float distance); SVGPathSegClosePath createSVGPathSegClosePath(); SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); SVGPathSegMovetoRel createSVGPathSegMovetoRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); SVGPathSegLinetoRel createSVGPathSegLinetoRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x1, in [Optional=DefaultIsUndefined] float y1, in [Optional=DefaultIsUndefined] float x2, in [Optional=DefaultIsUndefined] float y2); SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x1, in [Optional=DefaultIsUndefined] float y1, in [Optional=DefaultIsUndefined] float x2, in [Optional=DefaultIsUndefined] float y2); SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x1, in [Optional=DefaultIsUndefined] float y1); SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x1, in [Optional=DefaultIsUndefined] float y1); SVGPathSegArcAbs createSVGPathSegArcAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float r1, in [Optional=DefaultIsUndefined] float r2, in [Optional=DefaultIsUndefined] float angle, in [Optional=DefaultIsUndefined] boolean largeArcFlag, in [Optional=DefaultIsUndefined] boolean sweepFlag); SVGPathSegArcRel createSVGPathSegArcRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float r1, in [Optional=DefaultIsUndefined] float r2, in [Optional=DefaultIsUndefined] float angle, in [Optional=DefaultIsUndefined] boolean largeArcFlag, in [Optional=DefaultIsUndefined] boolean sweepFlag); SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(in [Optional=DefaultIsUndefined] float x); SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(in [Optional=DefaultIsUndefined] float x); SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(in [Optional=DefaultIsUndefined] float y); SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(in [Optional=DefaultIsUndefined] float y); SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x2, in [Optional=DefaultIsUndefined] float y2); SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y, in [Optional=DefaultIsUndefined] float x2, in [Optional=DefaultIsUndefined] float y2); SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(in [Optional=DefaultIsUndefined] float x, in [Optional=DefaultIsUndefined] float y); readonly attribute SVGPathSegList pathSegList; readonly attribute SVGPathSegList normalizedPathSegList; readonly attribute SVGPathSegList animatedPathSegList; readonly attribute SVGPathSegList animatedNormalizedPathSegList; }; }