KWQPalette.h   [plain text]


/*
 * Copyright (C) 2004 Apple Computer, Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef QPALETTE_H_
#define QPALETTE_H_

#include "KWQColor.h"
#include "KWQBrush.h"

// We don't colorize widgets, so we don't need palettes.
// And copying the palettes was taking a measurable amount of time.
#define KWQ_USE_PALETTES 0

class QColorGroupPrivate;
class QPalettePrivate;

class QColorGroup {
public:
    enum ColorRole { 
#if KWQ_USE_PALETTES
        Foreground,
        Shadow,
        Light,
        Midlight,
        Mid,
        Dark,
#endif
        Base,
#if KWQ_USE_PALETTES
        ButtonText,
        Button,
        Background,
        Text,
        Highlight,
        HighlightedText,
#endif
        NColorRoles
    };

    QColorGroup();

    const QBrush &brush(ColorRole) const;

    const QColor &color(ColorRole) const;
    void setColor(ColorRole, const QColor &);

#if KWQ_USE_PALETTES
    const QColor &foreground() const;
    const QColor &shadow() const;
    const QColor &light() const;
    const QColor &midlight() const;
    const QColor &dark() const;
#endif
    const QColor &base() const;
#if KWQ_USE_PALETTES
    const QColor &buttonText() const;
    const QColor &button() const;
    const QColor &text() const;
    const QColor &background() const;
    const QColor &highlight() const;
    const QColor &highlightedText() const;
#endif

    bool operator==(const QColorGroup &) const;

private:
    QBrush brushes[NColorRoles];
};


class QPalette {
public:
    enum ColorGroup { 
        Active, 
#if KWQ_USE_PALETTES
        Inactive, 
        Disabled,
#endif
        NColorGroups
    };

    const QColor &color(ColorGroup, QColorGroup::ColorRole) const;
    void setColor(ColorGroup, QColorGroup::ColorRole, const QColor &);

    const QColorGroup &active() const { return m_active; }
#if KWQ_USE_PALETTES
    const QColorGroup &inactive() const { return m_inactive; }
    const QColorGroup &disabled() const { return m_disabled; }
    const QColorGroup &normal() const { return m_active; }
#endif

    bool operator==(const QPalette &) const;

private:
    QColorGroup m_active;  
#if KWQ_USE_PALETTES
    QColorGroup m_inactive;  
    QColorGroup m_disabled;  
#endif
};

#endif