#ifndef _BELPICKEYHANDLE_H_
#define _BELPICKEYHANDLE_H_
#include "KeyHandle.h"
class BELPICToken;
class BELPICKeyRecord;
class BELPICKeyHandle: public Tokend::KeyHandle
{
NOCOPY(BELPICKeyHandle)
public:
BELPICKeyHandle(BELPICToken &belpicToken,
const Tokend::MetaRecord &metaRecord, BELPICKeyRecord &cacKey);
~BELPICKeyHandle();
virtual void getKeySize(CSSM_KEY_SIZE &keySize);
virtual uint32 getOutputSize(const Context &context, uint32 inputSize,
bool encrypting);
virtual void generateSignature(const Context &context,
CSSM_ALGORITHMS signOnly, const CssmData &input, CssmData &signature);
virtual void verifySignature(const Context &context,
CSSM_ALGORITHMS signOnly, const CssmData &input,
const CssmData &signature);
virtual void generateMac(const Context &context, const CssmData &input,
CssmData &output);
virtual void verifyMac(const Context &context, const CssmData &input,
const CssmData &compare);
virtual void encrypt(const Context &context, const CssmData &clear,
CssmData &cipher);
virtual void decrypt(const Context &context, const CssmData &cipher,
CssmData &clear);
virtual void exportKey(const Context &context,
const AccessCredentials *cred, CssmKey &wrappedKey);
private:
BELPICToken &mToken;
BELPICKeyRecord &mKey;
};
class BELPICKeyHandleFactory : public Tokend::KeyHandleFactory
{
NOCOPY(BELPICKeyHandleFactory)
public:
BELPICKeyHandleFactory() {}
virtual ~BELPICKeyHandleFactory();
virtual Tokend::KeyHandle *keyHandle(Tokend::TokenContext *tokenContext,
const Tokend::MetaRecord &metaRecord, Tokend::Record &record) const;
};
#endif