# Microsoft Developer Studio Project File - Name="backmon" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=backmon - Win32 Single Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "backmon.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "backmon.mak" CFG="backmon - Win32 Single Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "backmon - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "backmon - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "backmon - Win32 Single Debug" (based on "Win32 (x86) Static Library") !MESSAGE "backmon - Win32 Single Release" (based on\ "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe !IF "$(CFG)" == "backmon - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\Release" # PROP Intermediate_Dir "..\..\..\Release\backmon" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\\" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "backmon - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\Debug" # PROP Intermediate_Dir "..\..\..\Debug\backmon" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\\" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "backmon - Win32 Single Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "backmon" # PROP BASE Intermediate_Dir "backmon" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\SDebug" # PROP Intermediate_Dir "..\..\..\SDebug\backmon" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\\" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\\" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "backmon - Win32 Single Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "backldb0" # PROP BASE Intermediate_Dir "backldb0" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\SRelease" # PROP Intermediate_Dir "..\..\..\SRelease\backmon" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "..\\" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "..\\" /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "backmon - Win32 Release" # Name "backmon - Win32 Debug" # Name "backmon - Win32 Single Debug" # Name "backmon - Win32 Single Release" # Begin Source File SOURCE=".\back-monitor.h" # End Source File # Begin Source File SOURCE=.\backend.c # End Source File # Begin Source File SOURCE=.\bind.c # End Source File # Begin Source File SOURCE=.\cache.c # End Source File # Begin Source File SOURCE=.\compare.c # End Source File # Begin Source File SOURCE=.\conn.c # End Source File # Begin Source File SOURCE=.\database.c # End Source File # Begin Source File SOURCE=.\entry.c # End Source File # Begin Source File SOURCE=.\external.h # End Source File # Begin Source File SOURCE=.\init.c # End Source File # Begin Source File SOURCE=.\listener.c # End Source File # Begin Source File SOURCE=.\log.c # End Source File # Begin Source File SOURCE=.\modify.c # End Source File # Begin Source File SOURCE=.\operation.c # End Source File # Begin Source File SOURCE=.\operational.c # End Source File # Begin Source File SOURCE=".\proto-back-monitor.h" # End Source File # Begin Source File SOURCE=.\rww.c # End Source File # Begin Source File SOURCE=.\search.c # End Source File # Begin Source File SOURCE=.\sent.c # End Source File # Begin Source File SOURCE=.\thread.c # End Source File # Begin Source File SOURCE=.\time.c # End Source File # End Target # End Project