#ifndef _STRING_OBJECT_H_
#define _STRING_OBJECT_H_
#include "internal.h"
#include "function_object.h"
namespace KJS {
class StringInstanceImp : public ObjectImp {
public:
StringInstanceImp(ObjectImp *proto);
StringInstanceImp(ObjectImp *proto, const UString &string);
virtual Value get(ExecState *exec, const Identifier &propertyName) const;
virtual void put(ExecState *exec, const Identifier &propertyName, const Value &value, int attr = None);
virtual bool hasOwnProperty(ExecState *exec, const Identifier &propertyName) const;
virtual bool deleteProperty(ExecState *exec, const Identifier &propertyName);
virtual const ClassInfo *classInfo() const { return &info; }
static const ClassInfo info;
};
class StringPrototypeImp : public StringInstanceImp {
public:
StringPrototypeImp(ExecState *exec,
ObjectPrototypeImp *objProto);
Value get(ExecState *exec, const Identifier &p) const;
virtual const ClassInfo *classInfo() const { return &info; }
static const ClassInfo info;
};
class StringProtoFuncImp : public InternalFunctionImp {
public:
StringProtoFuncImp(ExecState *exec, int i, int len);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
enum { ToString, ValueOf, CharAt, CharCodeAt, Concat, IndexOf, LastIndexOf,
Match, Replace, Search, Slice, Split,
Substr, Substring, FromCharCode, ToLowerCase, ToUpperCase,
ToLocaleLowerCase, ToLocaleUpperCase
#ifndef KJS_PURE_ECMA
, Big, Small, Blink, Bold, Fixed, Italics, Strike, Sub, Sup,
Fontcolor, Fontsize, Anchor, Link
#endif
};
private:
int id;
};
class StringObjectImp : public InternalFunctionImp {
public:
StringObjectImp(ExecState *exec,
FunctionPrototypeImp *funcProto,
StringPrototypeImp *stringProto);
virtual bool implementsConstruct() const;
virtual Object construct(ExecState *exec, const List &args);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
};
class StringObjectFuncImp : public InternalFunctionImp {
public:
StringObjectFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
};
};
#endif