/* * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ /*! * @header DSSemaphore * Interface for the DSSemaphore (lock) base class. */ #ifndef _DSSemaphore_H_ #define _DSSemaphore_H_ #include <DirectoryServiceCore/DSMutexSemaphore.h> // needed for lock defines class DSSemaphore { public: DSSemaphore ( const char *inName = NULL ); ~DSSemaphore ( void ); void Wait ( void ) { WaitDebug(NULL, 0 ); } void Signal ( void ) { SignalDebug(NULL, 0); } int WaitTry ( void ) { return WaitTryDebug(NULL, 0); } void WaitDebug ( char *file, int line ); bool WaitTryDebug ( char *file, int line ); void SignalDebug ( char *file, int line ); static void LockCleanup ( void *value ); void WaitDebugHistory ( char *file, int line ) { WaitDebug(file, line); } bool WaitTryDebugHistory ( char *file, int line ) { return WaitTryDebug(file, line); } void SignalDebugHistory ( char *file, int line ) { SignalDebug( file, line ); } private: pthread_mutex_t mMutex; const char *mMutexName; struct sLockHistoryInfo *mLockHistoryInfo; }; #endif /* _DSSemaphore_H_ */