/* * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #ifndef CRYPTOPP_RANDPOOL_H #define CRYPTOPP_RANDPOOL_H #include "cryptopp.h" #include "filters.h" NAMESPACE_BEGIN(CryptoPP) //! Randomness Pool /*! This class can be used to generate pseudorandom bytes after seeding the pool with the Put() methods */ class RandomPool : public RandomNumberGenerator, public Sink { public: //! poolSize must be greater than 16 RandomPool(unsigned int poolSize=384); //! seed the pool void Put(byte inByte); //! seed the pool void Put(const byte *inString, unsigned int length); byte GenerateByte(); void GenerateBlock(byte *output, unsigned int size); protected: void Stir(); private: SecByteBlock pool, key; unsigned int addPos, getPos; }; NAMESPACE_END #endif