/* * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ /*! * @header CListener */ #ifndef __CListener_h__ #define __CListener_h__ 1 // Thread #include "DSCThread.h" //Mutex #include "DSMutexSemaphore.h" // End point #include "CSrvrEndPoint.h" //Extern extern DSMutexSemaphore *gHandlerLock; extern DSMutexSemaphore *gInternalHandlerLock; extern DSMutexSemaphore *gCheckpwHandlerLock; class CListener : public DSCThread { public: enum { kEmptyQueueObj = -128 } eTypes; CListener ( void ); virtual ~CListener ( void ); virtual sInt32 ThreadMain ( void ); // we manage our own thread top level virtual void StartThread ( void ); virtual void StopThread ( void ); protected: CSrvrEndPoint *fEndPt; private: sInt32 CreateEndpoint ( void ); bool ListenForMessage ( void ); sInt32 QueueMessage ( void ); sComData *fMsgBlock; }; #endif