{ IBClasses = ( { ACTIONS = {print = id; }; CLASS = Board; LANGUAGE = ObjC; SUPERCLASS = NSControl; }, {CLASS = Board3D; LANGUAGE = ObjC; SUPERCLASS = NSControl; }, { ACTIONS = { chooseSide = id; closeGame = id; forceMove = id; hint = id; info = id; levelSliding = id; listGame = id; myAction = id; newGame = id; openGame = id; print = id; renderColors = id; saveAsGame = id; saveGame = id; setBlackColor = id; setPreferences = id; setWhiteColor = id; showGnuDisclaimer = id; showPosition = id; startGame = id; undoMove = id; view2D = id; view3D = id; }; CLASS = Chess; LANGUAGE = ObjC; OUTLETS = { blackClock = id; blackClockText = id; blackColorWell = id; blackMeter = id; blackSample = id; blackSideName = id; board2D = id; board3D = id; boardWindow = id; clockPanel = id; colorSetButton = id; forceButton = id; gamePopup = id; infoPanel = id; infoScroll = id; levelSlider = id; levelText = id; menu2D = id; menu3D = id; prefPanel = id; prefSetButton = id; srCheckBox = id; startButton = id; whiteClock = id; whiteClockText = id; whiteColorWell = id; whiteMeter = id; whiteSample = id; whiteSideName = id; }; SUPERCLASS = NSApplication; }, {CLASS = Clock; LANGUAGE = ObjC; SUPERCLASS = NSView; }, {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, {CLASS = ResponseMeter; LANGUAGE = ObjC; SUPERCLASS = NSView; } ); IBVersion = 1; }