{
IBClasses = (
{
ACTIONS = {print = id; };
CLASS = Board;
LANGUAGE = ObjC;
SUPERCLASS = NSControl;
},
{CLASS = Board3D; LANGUAGE = ObjC; SUPERCLASS = NSControl; },
{
ACTIONS = {
chooseSide = id;
closeGame = id;
forceMove = id;
hint = id;
info = id;
levelSliding = id;
listGame = id;
myAction = id;
newGame = id;
openGame = id;
print = id;
renderColors = id;
saveAsGame = id;
saveGame = id;
setBlackColor = id;
setPreferences = id;
setWhiteColor = id;
showGnuDisclaimer = id;
showPosition = id;
startGame = id;
undoMove = id;
view2D = id;
view3D = id;
};
CLASS = Chess;
LANGUAGE = ObjC;
OUTLETS = {
blackClock = id;
blackClockText = id;
blackColorWell = id;
blackMeter = id;
blackSample = id;
blackSideName = id;
board2D = id;
board3D = id;
boardWindow = id;
clockPanel = id;
colorSetButton = id;
forceButton = id;
gamePopup = id;
infoPanel = id;
infoScroll = id;
levelSlider = id;
levelText = id;
menu2D = id;
menu3D = id;
prefPanel = id;
prefSetButton = id;
srCheckBox = id;
startButton = id;
whiteClock = id;
whiteClockText = id;
whiteColorWell = id;
whiteMeter = id;
whiteSample = id;
whiteSideName = id;
};
SUPERCLASS = NSApplication;
},
{CLASS = Clock; LANGUAGE = ObjC; SUPERCLASS = NSView; },
{CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
{CLASS = ResponseMeter; LANGUAGE = ObjC; SUPERCLASS = NSView; }
);
IBVersion = 1;
}