{ IBClasses = ( {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, { ACTIONS = {downloadSource = id; }; CLASS = MBCAbout; LANGUAGE = ObjC; OUTLETS = {fLicense = id; fVersion = id; }; SUPERCLASS = NSWindowController; }, {CLASS = MBCBoard; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, { CLASS = MBCBoardView; LANGUAGE = ObjC; OUTLETS = {fController = id; }; SUPERCLASS = NSOpenGLView; }, { ACTIONS = { cancelNewGame = id; newGame = id; openGame = id; profileDraw = id; saveGame = id; saveGameAs = id; saveMoves = id; showHint = id; showLastMove = id; startNewGame = id; takeback = id; toggleFloating = id; toggleLogging = id; updateGraphicsOptions = id; updateOptions = id; updateSearchTime = id; updateStyles = id; updateVoices = id; }; CLASS = MBCController; LANGUAGE = ObjC; OUTLETS = { fAlternateVoice = id; fBoardStyle = id; fComputerVoice = id; fFloatingMenuItem = id; fFloatingView = id; fGameInfo = id; fGameVariant = id; fLicense = id; fListenForMoves = id; fMainWindow = id; fNewGamePane = id; fOpaqueView = id; fPieceStyle = id; fPlayers = id; fPlayersSimple = id; fSearchTime = id; fSpeakMoves = id; fTakebackMenuItem = id; }; SUPERCLASS = NSObject; }, { ACTIONS = {runEngine = id; }; CLASS = MBCEngine; LANGUAGE = ObjC; OUTLETS = {fMoveConsumer = id; }; SUPERCLASS = MBCPlayer; }, {CLASS = MBCFloatingBoardWindow; LANGUAGE = ObjC; SUPERCLASS = NSWindow; }, { ACTIONS = {cancelInfo = id; editInfo = id; updateInfo = id; updateTitle = id; }; CLASS = MBCGameInfo; LANGUAGE = ObjC; OUTLETS = { fBlack = id; fCity = id; fCountry = id; fEditSheet = id; fEvent = id; fInfoWindow = id; fMainWindow = id; fMatchup = id; fMoveList = id; fShowMoveInTitle = id; fWhite = id; }; SUPERCLASS = NSObject; }, { CLASS = MBCInteractivePlayer; LANGUAGE = ObjC; OUTLETS = {fController = id; }; SUPERCLASS = MBCPlayer; }, {CLASS = MBCMove; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, {CLASS = MBCPlayer; LANGUAGE = ObjC; SUPERCLASS = NSObject; } ); IBVersion = 1; }