AudioHardwareCommon.h   [plain text]


/*
 *  AudioHardwareCommon.h
 *  Project : AppleOnboardAudio
 *
 *  @APPLE_LICENSE_HEADER_START@
 *  
 *  Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
 *  
 *  This file contains Original Code and/or Modifications of Original Code
 *  as defined in and that are subject to the Apple Public Source License
 *  Version 2.0 (the 'License'). You may not use this file except in
 *  compliance with the License. Please obtain a copy of the License at
 *  http://www.opensource.apple.com/apsl/ and read it before using this
 *  file.
 *  
 *  The Original Code and all software distributed under the License are
 *  distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 *  EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 *  INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 *  FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 *  Please see the License for the specific language governing rights and
 *  limitations under the License.
 *  
 *  @APPLE_LICENSE_HEADER_END@
 *
 *  Contains all header file used from the IOKit, and Kernel Objects
 *
 */

#ifndef __AUDIOHARDWARECOMMON__
#define __AUDIOHARDWARECOMMON__ 

// common headers
#include <IOKit/assert.h>
#include <IOKit/system.h>

#include <IOKit/IOLib.h>
#include <IOKit/IODeviceTreeSupport.h>
#include <IOKit/IOPlatformExpert.h>

#include <IOKit/ppc/IODBDMA.h>

#include <IOKit/audio/IOAudioPort.h>
#include <IOKit/audio/IOAudioControl.h>
#include <IOKit/audio/IOAudioLevelControl.h>
#include <IOKit/audio/IOAudioSelectorControl.h>
#include <IOKit/audio/IOAudioToggleControl.h>
#include <IOKit/audio/IOAudioTypes.h>
#include <IOKit/audio/IOAudioDefines.h>
#include <IOKit/audio/IOAudioDevice.h>

#include <libkern/c++/OSNumber.h>
#include <libkern/c++/OSData.h>
#include <libkern/c++/OSArray.h>




#endif