/* * AudioHardwareCommon.h * Project : AppleOnboardAudio * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ * * Contains all header file used from the IOKit, and Kernel Objects * */ #ifndef __AUDIOHARDWARECOMMON__ #define __AUDIOHARDWARECOMMON__ //common headers #include <IOKit/assert.h> #include <IOKit/system.h> #include <IOKit/IOLib.h> #include <IOKit/IODeviceTreeSupport.h> #include <IOKit/IOPlatformExpert.h> #include <IOKit/ppc/IODBDMA.h> #include <IOKit/audio/IOAudioPort.h> #include <IOKit/audio/IOAudioControl.h> #include <IOKit/audio/IOAudioLevelControl.h> #include <IOKit/audio/IOAudioToggleControl.h> #include <IOKit/audio/IOAudioSelectorControl.h> #include <IOKit/audio/IOAudioTypes.h> #include <IOKit/audio/IOAudioDefines.h> #include <IOKit/audio/IOAudioDevice.h> #include <libkern/c++/OSNumber.h> #include <libkern/c++/OSData.h> #include <libkern/c++/OSArray.h> #endif